Unstable Experiment [Marvel Super Heroes Commander]
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Unstable Experiment [Marvel Super Heroes Commander]

Unstable Experiment [Marvel Super Heroes Commander]

Set: Marvel Super Heroes Commander
Type: Instant
Rarity: Common
Cost: {1}{U}
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
"The solution is turning green! But . . . why? What does it mean?" —Norman Osborn
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Original: $0.58

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Unstable Experiment [Marvel Super Heroes Commander]

$0.58

$0.20

Unstable Experiment [Marvel Super Heroes Commander]

Set: Marvel Super Heroes Commander
Type: Instant
Rarity: Common
Cost: {1}{U}
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
"The solution is turning green! But . . . why? What does it mean?" —Norman Osborn

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Set: Marvel Super Heroes Commander
Type: Instant
Rarity: Common
Cost: {1}{U}
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
"The solution is turning green! But . . . why? What does it mean?" —Norman Osborn