Crystal Clear Wing Synchro Dragon [RA04-EN059] Super Rare
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Crystal Clear Wing Synchro Dragon [RA04-EN059] Super Rare

Crystal Clear Wing Synchro Dragon [RA04-EN059] Super Rare

Set: Quarter Century Stampede
Card type: Synchro/Effect Monster
Rarity: Super Rare
1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monsterOnce per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.
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From $0.20

Original: $0.58

-66%
Crystal Clear Wing Synchro Dragon [RA04-EN059] Super Rare

$0.58

$0.20

Crystal Clear Wing Synchro Dragon [RA04-EN059] Super Rare

Set: Quarter Century Stampede
Card type: Synchro/Effect Monster
Rarity: Super Rare
1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monsterOnce per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.

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Description

Set: Quarter Century Stampede
Card type: Synchro/Effect Monster
Rarity: Super Rare
1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monsterOnce per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.

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